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GitHub - vstakhov/libucl: Universal configuration library parserUniversal configuration library parser. Contribute to vstakhov/libucl development by creating an account on GitHub.
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GitHub - vstakhov/libucl: Universal configuration library parser
UCL - Universal Configuration Language
Table of Contents generated with DocToc
- Introduction
- Basic structure
- Improvements to the json notation
- General improvements
- Emitter
- Validation
- Performance
- Conclusion
Introduction
This repository provides the C
library for parsing configurations written in UCL
- universal configuration language. It also provides functions to operate with other formats:
JSON
: read, write and pretty formatMessagepack
: read and writeS-Expressions
: read only (canonical form)Yaml
: limited write support (mainly for compatibility)
If you are looking for the libucl API documentation you can find it at this page.
Basic structure
UCL
is heavily infused by nginx
configuration as the example of a convenient configuration
system. However, UCL
is fully compatible with JSON
format and is able to parse json files.
For example, you can write the same configuration in the following ways:
- in nginx like:
param = value;
section {
param = value;
param1 = value1;
flag = true;
number = 10k;
time = 0.2s;
string = "something";
subsection {
host = {
host = "hostname";
port = 900;
}
host = {
host = "hostname";
port = 901;
}
}
}
- or in JSON:
{
"param": "value",
"section": {
"param": "value",
"param1": "value1",
"flag": true,
"number": 10000,
"time": "0.2s",
"string": "something",
"subsection": {
"host": [
{
"host": "hostname",
"port": 900
},
{
"host": "hostname",
"port": 901
}
]
}
}
}
Improvements to the json notation.
There are various things that make ucl configuration more convenient for editing than strict json:
General syntax sugar
- Braces are not necessary to enclose a top object: it is automatically treated as an object:
"key": "value"
is equal to:
{"key": "value"}
- There is no requirement of quotes for strings and keys, moreover,
:
may be replaced=
or even be skipped for objects:
key = value;
section {
key = value;
}
is equal to:
{
"key": "value",
"section": {
"key": "value"
}
}
- No commas mess: you can safely place a comma or semicolon for the last element in an array or an object:
{
"key1": "value",
"key2": "value",
}
Automatic arrays creation
- Non-unique keys in an object are allowed and are automatically converted to the arrays internally:
{
"key": "value1",
"key": "value2"
}
is converted to:
{
"key": ["value1", "value2"]
}
Named keys hierarchy
UCL accepts named keys and organize them into objects hierarchy internally. Here is an example of this process:
section "blah" {
key = value;
}
section foo {
key = value;
}
is converted to the following object:
section {
blah {
key = value;
}
foo {
key = value;
}
}
Plain definitions may be more complex and contain more than a single level of nested objects:
section "blah" "foo" {
key = value;
}
is presented as:
section {
blah {
foo {
key = value;
}
}
}
Convenient numbers and booleans
- Numbers can have suffixes to specify standard multipliers:
[kKmMgG]
- standard 10 base multipliers (so1k
is translated to 1000)[kKmMgG]b
- 2 power multipliers (so1kb
is translated to 1024)[s|min|d|w|y]
- time multipliers, all time values are translated to float number of seconds, for example10min
is translated to 600.0 and10ms
is translated to 0.01
- Hexadecimal integers can be used by
0x
prefix, for examplekey = 0xff
. However, floating point values can use decimal base only. - Booleans can be specified as
true
oryes
oron
andfalse
orno
oroff
. - It is still possible to treat numbers and booleans as strings by enclosing them in double quotes.
General improvements
Comments
UCL supports different style of comments:
- single line:
#
- multiline:
/* ... */
Multiline comments may be nested:
# Sample single line comment
/*
some comment
/* nested comment */
end of comment
*/
Macros support
UCL supports external macros both multiline and single line ones:
.macro_name "sometext";
.macro_name {
Some long text
....
};
Moreover, each macro can accept an optional list of arguments in braces. These
arguments themselves are the UCL
object that is parsed and passed to a macro as
options:
.macro_name(param=value) "something";
.macro_name(param={key=value}) "something";
.macro_name(.include "params.conf") "something";
.macro_name(#this is multiline macro
param = [value1, value2]) "something";
.macro_name(key="()") "something";
UCL also provide a convenient include
macro to load content from another files
to the current UCL object. This macro accepts either path to file:
.include "/full/path.conf"
.include "./relative/path.conf"
.include "${CURDIR}/path.conf"
or URL (if ucl is built with url support provided by either libcurl
or libfetch
):
.include "http://example.com/file.conf"
.include
macro supports a set of options:
try
(default: false) - if this option istrue
than UCL treats errors on loading of this file as non-fatal. For example, such a file can be absent but it won't stop the parsing of the top-level document.sign
(default: false) - if this option istrue
UCL loads and checks the signature for a file from path named<FILEPATH>.sig
. Trusted public keys should be provided for UCL API after parser is created but before any configurations are parsed.glob
(default: false) - if this option istrue
UCL treats the filename as GLOB pattern and load all files that matches the specified pattern (normally the format of patterns is defined inglob
manual page for your operating system). This option is meaningless for URL includes.url
(default: true) - allow URL includes.path
(default: empty) - A UCL_ARRAY of directories to search for the include file. Search ends after the first match, unlessglob
is true, then all matches are included.prefix
(default false) - Put included contents inside an object, instead of loading them into the root. If nokey
is provided, one is automatically generated based on each files basename()key
(default: ) - Key to load contents of include into. If the key already exists, it must be the correct typetarget
(default: object) - Specify if theprefix
key
should be an object or an array.priority
(default: 0) - specify priority for the include (see below).duplicate
(default: 'append') - specify policy of duplicates resolving:append
- default strategy, if we have new object of higher priority then it replaces old one, if we have new object with less priority it is ignored completely, and if we have two duplicate objects with the same priority then we have a multi-value key (implicit array)merge
- if we have object or array, then new keys are merged inside, if we have a plain object then an implicit array is formed (regardless of priorities)error
- create error on duplicate keys and stop parsingrewrite
- always rewrite an old value with new one (ignoring priorities)
Priorities are used by UCL parser to manage the policy of objects rewriting during including other files as following:
- If we have two objects with the same priority then we form an implicit array
- If a new object has bigger priority then we overwrite an old one
- If a new object has lower priority then we ignore it
By default, the priority of top-level object is set to zero (lowest priority). Currently,
you can define up to 16 priorities (from 0 to 15). Includes with bigger priorities will
rewrite keys from the objects with lower priorities as specified by the policy. The priority
of the top-level or any other object can be changed with the .priority
macro, which has no
options and takes the new priority:
# Default priority: 0.
foo = 6
.priority 5
# The following will have priority 5.
bar = 6
baz = 7
# The following will be included with a priority of 3, 5, and 6 respectively.
.include(priority=3) "path.conf"
.include(priority=5) "equivalent-path.conf"
.include(priority=6) "highpriority-path.conf"
Variables support
UCL supports variables in input. Variables are registered by a user of the UCL parser and can be presented in the following forms:
${VARIABLE}
$VARIABLE
UCL currently does not support nested variables. To escape variables one could use double dollar signs:
$${VARIABLE}
is converted to${VARIABLE}
$$VARIABLE
is converted to$VARIABLE
However, if no valid variables are found in a string, no expansion will be performed (and $$
thus remains unchanged). This may be a subject
to change in future libucl releases.
Multiline strings
UCL can handle multiline strings as well as single line ones. It uses shell/perl like notation for such objects:
key = <<EOD
some text
splitted to
lines
EOD
In this example key
will be interpreted as the following string: some text\nsplitted to\nlines
.
Here are some rules for this syntax:
- Multiline terminator must start just after
<<
symbols and it must consist of capital letters only (e.g.<<eof
or<< EOF
won't work); - Terminator must end with a single newline character (and no spaces are allowed between terminator and newline character);
- To finish multiline string you need to include a terminator string just after newline and followed by a newline (no spaces or other characters are allowed as well);
- The initial and the final newlines are not inserted to the resulting string, but you can still specify newlines at the beginning and at the end of a value, for example:
key <<EOD
some
text
EOD
Single quoted strings
It is possible to use single quoted strings to simplify escaping rules. All values passed in single quoted strings are NOT escaped, with two exceptions: a single '
character just before \
character, and a newline character just after \
character that is ignored.
key = 'value'; # Read as value
key = 'value\n\'; # Read as value\n\
key = 'value\''; # Read as value'
key = 'value\
bla'; # Read as valuebla
Emitter
Each UCL object can be serialized to one of the four supported formats:
JSON
- canonic json notation (with spaces indented structure);Compacted JSON
- compact json notation (without spaces or newlines);Configuration
- nginx like notation;YAML
- yaml inlined notation;messagepack
- MessagePack binary format.
Validation
UCL allows validation of objects. It uses the same schema that is used for json: json schema v4. UCL supports the full set of json schema with the exception of remote references. This feature is unlikely useful for configuration objects. Of course, a schema definition can be in UCL format instead of JSON that simplifies schemas writing. Moreover, since UCL supports multiple values for keys in an object it is possible to specify generic integer constraints maxValues
and minValues
to define the limits of values count in a single key. UCL currently is not absolutely strict about validation schemas themselves, therefore UCL users should supply valid schemas (as it is defined in json-schema draft v4) to ensure that the input objects are validated properly.
Performance
Are UCL parser and emitter fast enough? Well, there are some numbers. I got a 19Mb file that consist of ~700 thousand lines of json (obtained via http://www.json-generator.com/). Then I checked jansson library that performs json parsing and emitting and compared it with UCL. Here are results:
jansson: parsed json in 1.3899 seconds
jansson: emitted object in 0.2609 seconds
ucl: parsed input in 0.6649 seconds
ucl: emitted config in 0.2423 seconds
ucl: emitted json in 0.2329 seconds
ucl: emitted compact json in 0.1811 seconds
ucl: emitted yaml in 0.2489 seconds
So far, UCL seems to be significantly faster than jansson on parsing and slightly faster on emitting. Moreover, UCL compiled with optimizations (-O3) performs significantly faster:
ucl: parsed input in 0.3002 seconds
ucl: emitted config in 0.1174 seconds
ucl: emitted json in 0.1174 seconds
ucl: emitted compact json in 0.0991 seconds
ucl: emitted yaml in 0.1354 seconds
You can do your own benchmarks by running make check
in libucl top directory.
Conclusion
UCL has clear design that should be very convenient for reading and writing. At the same time it is compatible with JSON language and therefore can be used as a simple JSON parser. Macro logic provides an ability to extend configuration language (for example by including some lua code) and comments allow to disable or enable the parts of a configuration quickly.
More Resourcesto explore the angular.
mail [email protected] to add your project or resources here 🔥.
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- 76An implementation of the TLS/SSL protocols
https://github.com/awslabs/s2n
An implementation of the TLS/SSL protocols. Contribute to aws/s2n-tls development by creating an account on GitHub.
- 77Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.
https://github.com/aquynh/capstone
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, T...
- 78Atom-linter extension to lint C/C++ source files using gcc/g++
https://github.com/hebaishi/linter-gcc
Atom-linter extension to lint C/C++ source files using gcc/g++ - AtomLinter/linter-gcc
- 79🚀 Making multi-player gamedev simpler since 2017
https://github.com/librg/librg
🚀 Making multi-player gamedev simpler since 2017. Contribute to zpl-c/librg development by creating an account on GitHub.
- 80Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
https://github.com/rampantpixels/rpmalloc
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C - mjansson/rpmalloc
- 81The 2-Clause BSD License
https://opensource.org/licenses/BSD-2-Clause
Note: This license has also been called the “Simplified BSD License” and the “FreeBSD License”. See also the 3-clause BSD License. Copyright <YEAR> <COPYRIGHT HOLDER> Redistribution and use in source…
- 82ICU - International Components for Unicode
http://site.icu-project.org/
News 2024-04-17: ICU 75 is now available. It updates to CLDR 45 (beta blog) locale data with new locales and various additions and corrections. C++ code now requires C++17 and is being made more robust. The CLDR MessageFormat 2.0 specification is now in technology preview, together with a
- 83Understanding and Using C Pointers
http://shop.oreilly.com/product/0636920028000.do
Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support … - Selection from Understanding and Using C Pointers [Book]
- 8421st Century C, 2nd Edition
http://shop.oreilly.com/product/0636920033677.do
Throw out your old ideas of C, and relearn a programming language that’s substantially outgrown its origins. With this revised edition of 21st Century C, you’ll discover up-to-date techniques … - Selection from 21st Century C, 2nd Edition [Book]
- 85Jens Gustedt / P99 - macros and functions for C99 · GitLab
http://p99.gforge.inria.fr/
P99 is a suite of macro and function definitions that ease the programming in C99, aka C 1999. By using new tools from C99 we implement default arguments...
- 86C Pocket Reference
http://shop.oreilly.com/product/9780596004361.do
C is one of the oldest programming languages and still one of the most widely used. Whether you're an experienced C programmer or you're new to the language, you know … - Selection from C Pocket Reference [Book]
- 87Head First C
http://shop.oreilly.com/product/0636920015482.do
Ever wished you could learn C from a book? Head First C provides a complete learning experience for C and structured imperative programming. With a unique method that goes beyond … - Selection from Head First C [Book]
- 88Throw The Switch
http://www.throwtheswitch.org/
Unit Testing (TDD) Embedded C Code. Making Awesome and Reliable Firmware in C Doesn't Have to Suck.
- 89Projects
http://source.icu-project.org/repos/icu/icu/tags/latest/LICENSE
Projects The Unicode StandardThe Unicode Standard is a character coding system designed to support the worldwide interchange, processing, and display of the written texts of the diverse languages and technical disciplines of the modern world. In addition, it supports classical and historical texts of many written languages. Unicode CLDR (Common Locale
- 90A fast build tool
https://buck.build/
This project is no longer actively maintained. Please see https://buck2.build for the build system that replaces it. Old content continues below for historical purposes. Buck is a build system developed and used by Facebook. It encourages the creation of small, reusable modules consisting of code and resources, and supports a variety of languages.
- 91Build software better, together
https://github.com/eug/awesome-opengl.
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
- 92Home
https://github.com/json-c/json-c/wiki
https://github.com/json-c/json-c is the official code repository for json-c. See the wiki for release tarballs for download. API docs at http://json-c.github.io/json-c/ - json-c/json-c
- 93Home
https://github.com/rib/cogl-web/wiki
The cogl3d.org website content. Contribute to rib/cogl-web development by creating an account on GitHub.
- 94qtbase/LICENSE.GPL3-EXCEPT at 5.11 · qt/qtbase
https://github.com/qt/qtbase/blob/5.11/LICENSE.GPL3-EXCEPT
Qt Base (Core, Gui, Widgets, Network, ...). Contribute to qt/qtbase development by creating an account on GitHub.
- 95Build software better, together
https://github.com/vinjn/awesome-vulkan.
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
- 96Home
https://github.com/netmail-open/wjelement/wiki
advanced, flexible JSON manipulation in C. Contribute to netmail-open/wjelement development by creating an account on GitHub.
- 97C99 heightmap utilities.
https://github.com/prideout/heman
C99 heightmap utilities. Contribute to prideout/heman development by creating an account on GitHub.
- 98Read-only mirror of official repo on openldap.org. Issues and pull requests here are ignored. Use OpenLDAP ITS for issues.
https://github.com/LMDB/lmdb
Read-only mirror of official repo on openldap.org. Issues and pull requests here are ignored. Use OpenLDAP ITS for issues. - LMDB/lmdb
- 99contiki/LICENSE at master · contiki-os/contiki
https://github.com/contiki-os/contiki/blob/master/LICENSE
The official git repository for Contiki, the open source OS for the Internet of Things - contiki-os/contiki
- 100Intel® Implicit SPMD Program Compiler
https://github.com/ispc/ispc
Intel® Implicit SPMD Program Compiler. Contribute to ispc/ispc development by creating an account on GitHub.
- 101Pure C Game Engine
https://github.com/orangeduck/Corange
Pure C Game Engine. Contribute to orangeduck/Corange development by creating an account on GitHub.
- 102LCUI/LICENSE.TXT at develop · lc-soft/LCUI
https://github.com/lc-soft/LCUI/blob/develop/LICENSE.TXT
C library for building user interfaces. Contribute to lc-soft/LCUI development by creating an account on GitHub.
- 103Parallel, indexed xz compressor
https://github.com/vasi/pixz
Parallel, indexed xz compressor. Contribute to vasi/pixz development by creating an account on GitHub.
- 104Quake GPL Source Release
https://github.com/id-Software/Quake
Quake GPL Source Release. Contribute to id-Software/Quake development by creating an account on GitHub.
- 105a small build system with a focus on speed
https://github.com/ninja-build/ninja
a small build system with a focus on speed. Contribute to ninja-build/ninja development by creating an account on GitHub.
- 106Quake 2 GPL Source Release
https://github.com/id-Software/Quake-2
Quake 2 GPL Source Release. Contribute to id-Software/Quake-2 development by creating an account on GitHub.
- 107libui/LICENSE at master · andlabs/libui
https://github.com/andlabs/libui/blob/master/LICENSE
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports. - andlabs/libui
- 108stb single-file public domain libraries for C/C++
https://github.com/nothings/stb
stb single-file public domain libraries for C/C++. Contribute to nothings/stb development by creating an account on GitHub.
- 109Murmur3 hash in C
https://github.com/PeterScott/murmur3
Murmur3 hash in C. Contribute to PeterScott/murmur3 development by creating an account on GitHub.
- 110Lightweight JSON library written in C.
https://github.com/kgabis/parson
Lightweight JSON library written in C. Contribute to kgabis/parson development by creating an account on GitHub.
- 111Brotli compression format
https://github.com/google/brotli
Brotli compression format. Contribute to google/brotli development by creating an account on GitHub.
- 112xmake/LICENSE.md at master · xmake-io/xmake
https://github.com/xmake-io/xmake/blob/master/LICENSE.md
🔥 A cross-platform build utility based on Lua. Contribute to xmake-io/xmake development by creating an account on GitHub.
- 113Premake
https://github.com/premake/premake-core
Premake. Contribute to premake/premake-core development by creating an account on GitHub.
- 114Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
https://github.com/andlabs/libui
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports. - andlabs/libui
- 115A single-header ANSI C gui library
https://github.com/vurtun/nuklear
A single-header ANSI C gui library. Contribute to vurtun/nuklear development by creating an account on GitHub.
- 116Visual Studio Code - Code Editing. Redefined
https://code.visualstudio.com/
Visual Studio Code is a code editor redefined and optimized for building and debugging modern web and cloud applications. Visual Studio Code is free and available on your favorite platform - Linux, macOS, and Windows.
- 117The GTK Project - A free and open-source cross-platform widget toolkit
https://www.gtk.org/gtk-doc/
GTK is a free and open-source cross-platform widget toolkit for creating graphical user interfaces.
- 118NIH Utility Library
https://github.com/keybuk/libnih
NIH Utility Library. Contribute to keybuk/libnih development by creating an account on GitHub.
- 119raylib
https://www.raylib.com/
raylib is a simple and easy-to-use library to enjoy videogames programming.
- 120The GTK Project - A free and open-source cross-platform widget toolkit
https://www.gtk.org/
GTK is a free and open-source cross-platform widget toolkit for creating graphical user interfaces.
- 121Easy to use, modular, header only, macro based, generic and type-safe Data Structures in C
https://github.com/LeoVen/C-Macro-Collections
Easy to use, modular, header only, macro based, generic and type-safe Data Structures in C - LeoVen/C-Macro-Collections
- 122advanced, flexible JSON manipulation in C
https://github.com/netmail-open/wjelement/
advanced, flexible JSON manipulation in C. Contribute to netmail-open/wjelement development by creating an account on GitHub.
- 123Simple hash table implementation for C.
https://github.com/watmough/jwHash
Simple hash table implementation for C. Contribute to watmough/jwHash development by creating an account on GitHub.
- 124ioquake3
https://ioquake3.org/
Play Quake 3, mods, new games, or make your own!
- 125OpenGL ES - The Standard for Embedded Accelerated 3D Graphics
https://www.khronos.org/opengles/
OpenGL ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.
- 126OpenGL SC - OpenGL graphics for the safety critical industry
https://www.khronos.org/openglsc/
The open standard OpenGL SC Safety Critical Profile is defined to meet the unique needs of the safety-critical market for avionics, industrial, military, medical and automotive applications including D0178-B certification.
- 127Minimalistic C client for Redis >= 1.2
https://github.com/redis/hiredis
Minimalistic C client for Redis >= 1.2. Contribute to redis/hiredis development by creating an account on GitHub.
- 128A fast compressor/decompressor
https://github.com/google/snappy
A fast compressor/decompressor. Contribute to google/snappy development by creating an account on GitHub.
- 129PostgreSQL
https://www.postgresql.org/
The world's most advanced open source database.
- 130Improved JPEG encoder.
https://github.com/mozilla/mozjpeg
Improved JPEG encoder. Contribute to mozilla/mozjpeg development by creating an account on GitHub.
- 131💩 Colour ASCII Art Library
https://github.com/cacalabs/libcaca
💩 Colour ASCII Art Library. Contribute to cacalabs/libcaca development by creating an account on GitHub.
- 132I Do Not Know C
https://kukuruku.co/post/i-do-not-know-c/
The purpose of this article is to make everyone (especially C programmers) say: “I do not know C”. I want to show that the dark corners of C are much closer than it seems, and even trivial code lines may contain undefined behavior. The article is organized as a set of questions and answers. All the examples are separate files of the source code. 1. int i; int i = 10; Q: Is this code correct?
- 133GIFLIB
https://sourceforge.net/projects/giflib/
Download GIFLIB for free. A library and utilities for processing GIFs. giflib is a library for reading and writing gif images. It is API and ABI compatible with libungif which was in wide use while the LZW compression algorithm was patented.
- 134Redis - The Real-time Data Platform
https://redis.io/
Developers love Redis. Unlock the full potential of the Redis database with Redis Enterprise and start building blazing fast apps.
- 135The Developer Data Platform
https://www.mongodb.com/.
Get your ideas to market faster with a developer data platform built on the leading modern database. MongoDB makes working with data easy.
- 136C library for building user interfaces
https://github.com/lc-soft/LCUI/
C library for building user interfaces. Contribute to lc-soft/LCUI development by creating an account on GitHub.
- 137qt-creator/LICENSE.GPL3-EXCEPT at master · qt-creator/qt-creator
https://github.com/qt-creator/qt-creator/blob/master/LICENSE.GPL3-EXCEPT
A cross-platform Qt IDE. Contribute to qt-creator/qt-creator development by creating an account on GitHub.
- 138Learning C with gdb - Blog - Recurse Center
https://www.recurse.com/blog/5-learning-c-with-gdb
The Recurse Center is a self-directed, community-driven educational retreat for programmers in New York City.
- 139Introduction to "Fun" C (using GCC)
https://gist.github.com/eatonphil/21b3d6569f24ad164365
Introduction to "Fun" C (using GCC). GitHub Gist: instantly share code, notes, and snippets.
- 140Open Source Database (RDBMS) for the Enterprise | MariaDB
https://mariadb.com/
MariaDB provides enterprise open source database and cloud managed database services to support scalability, mission-critical deployments, and more.
- 141Introduction to OpenMP - Tim Mattson (Intel)
https://www.youtube.com/playlist?list=PLLX-Q6B8xqZ8n8bwjGdzBJ25X2utwnoEG
Introduction to OpenMP - Tim Mattson (Intel) The OpenMP ARB thanks the University Program Office at Intel for permission to make this tutorial available. Sli...
- 142ispc/LICENSE.txt at main · ispc/ispc
https://github.com/ispc/ispc/blob/master/LICENSE.txt
Intel® Implicit SPMD Program Compiler. Contribute to ispc/ispc development by creating an account on GitHub.
- 143amazon-freertos/LICENSE at main · aws/amazon-freertos
https://github.com/aws/amazon-freertos/blob/master/LICENSE
DEPRECATED - See README.md. Contribute to aws/amazon-freertos development by creating an account on GitHub.
- 144AI-Enhanced Data Solutions with Database 23ai
https://www.oracle.com/database/berkeley-db/
Discover advanced database features like AI, security, and cloud solutions, and optimize your data with Oracle's robust technologies.
- 145qlibc/LICENSE at main · wolkykim/qlibc
https://github.com/wolkykim/qlibc/blob/master/LICENSE
qLibc is a simple and yet powerful C library providing generic data structures and algorithms. - wolkykim/qlibc
- 146One of the fastest hash functions
https://github.com/leo-yuriev/t1ha
One of the fastest hash functions. Contribute to erthink/t1ha development by creating an account on GitHub.
- 147Sunsetting Atom
https://atom.io/
We are archiving Atom and all projects under the Atom organization for an official sunset on December 15, 2022.
- 148Home | Vulkan | Cross platform 3D Graphics
https://www.khronos.org/vulkan/
Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles, mobile phones and embedded platforms.
- 149Mbed TLS
https://tls.mbed.org/
Project implements cryptographic primitives, X.509 certificate manipulation and the SSL/TLS and DTLS protocols.
- 150Situs SBOBET Online Link Daftar SBOBET88 Login Indonesia
http://anjuta.org/
SBOBET88 adalah situs judi bola resmi partner Betwin188 agen sbobet online mobile terpercaya 2024, penyedia link daftar sbobet login indonesia 24jam.
- 151C library for encoding, decoding and manipulating JSON data
http://www.digip.org/jansson/
C library for encoding, decoding and manipulating JSON data - akheron/jansson
- 152Developer Tools & IDE | The Eclipse Foundation
http://www.eclipse.org/ide/
Our community is innovating on the next generation of cloud native developer tools, including the Eclipse IDE which is the leading open platform for …
Related Articlesto learn about angular.
- 1Getting Started with C Programming: Beginner’s Guide
- 2Functions and Pointers in C: Write Efficient Code
- 3Memory Management in C: malloc and free
- 4File Handling in C: Reading and Writing Files with fopen and fwrite
- 5Data Structures in C: Linked Lists, Stacks, and Queues
- 6Multithreading in C: POSIX Threads (Pthreads)
- 7Getting Started with C Programming for Embedded Systems
- 8IoT Applications with C: Beginner’s Guide
- 9Optimizing C Code: Speed and Efficiency
- 10Common C Programming Pitfalls
FAQ'sto learn more about Angular JS.
mail [email protected] to add more queries here 🔍.
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